Creating Interactive Activity Cards: STEM4All Lights Up Englewood NJ
- Ryan Paul Kim
- Nov 8
- 3 min read


Englewood, New Jersey, recently became the latest stop for STEM4All, a program dedicated to making science, technology, engineering, and math accessible and fun for all ages. After successful events in California and Demarest, STEM4All introduced a hands-on activity that invited participants to create their own interactive activity cards. These cards are not just ordinary paper crafts; they light up with an LED when a corner is flipped, combining creativity with basic electronics.
This post explores how this engaging activity unfolded in Englewood, the educational benefits it offers, and how it encourages young learners to explore STEM concepts through play.
Bringing STEM to Life with Interactive Cards
The idea behind the activity cards is simple yet powerful. Participants design cards with multiple flippable corners, each embedded with a small circuit that lights an LED when flipped. This project introduces basic electrical concepts such as circuits, switches, and conductivity in a tangible way.
The process starts with designing the card layout. Participants choose where to place the LED and the conductive paths, often using copper tape or conductive ink. Then, they add a small battery and a switch mechanism that activates when a corner is flipped. The result is a personalized card that lights up, combining art and science.
This hands-on approach helps learners understand how circuits work without needing complex equipment. It also encourages problem-solving and creativity, as each card can be customized with different designs and lighting effects.
How STEM4All Englewood Made It Work
The Englewood event built on lessons learned from previous workshops in California and Demarest. Organizers prepared kits containing all necessary materials: cardstock, LEDs, batteries, copper tape, and instructions. Volunteers guided participants through each step, ensuring safety and clarity.
One key to success was breaking down the activity into manageable parts:
Design phase: Sketching the card and planning circuit paths.
Assembly phase: Applying copper tape and placing components.
Testing phase: Checking connections and troubleshooting.
Decoration phase: Adding colors, drawings, or messages.
This structure kept participants engaged and allowed them to see immediate results. Many attendees expressed excitement when their cards lit up for the first time, reinforcing their understanding of how flipping a corner could close a circuit.
Educational Benefits of the Activity Cards
This activity goes beyond fun crafts. It introduces several important STEM skills:
Basic electronics: Understanding circuits, switches, and LEDs.
Hands-on learning: Building and testing physical models.
Critical thinking: Planning and troubleshooting circuits.
Creativity: Designing unique cards with personal flair.
Fine motor skills: Handling small components and precise tape placement.
By combining these elements, the activity supports diverse learning styles. Visual learners benefit from seeing the circuit paths, kinesthetic learners from building the cards, and logical thinkers from solving connection problems.
Teachers and parents can use this activity to spark interest in STEM subjects, especially for younger children who might find traditional lessons abstract or intimidating.
Real Stories from Englewood Participants
At the Englewood event, children and adults alike enjoyed the challenge. One young participant designed a birthday card with three flippable corners, each lighting a different colored LED. She explained how she wanted to make the card “magical” for her friend.
Another attendee, a middle school student, experimented with different circuit layouts to see which was most reliable. His curiosity led him to learn about series and parallel circuits, concepts often reserved for higher grades.
These stories show how the activity adapts to different ages and interests, making STEM accessible and enjoyable.
How to Try This Activity at Home or School
You don’t need to wait for a STEM4All event to create interactive activity cards. Here’s a simple guide to get started:
Gather materials: cardstock, small LEDs, coin cell batteries, copper tape, scissors, and markers.
Plan your card design with flippable corners.
Use copper tape to create circuit paths from the battery to the LED.
Create a switch by designing a flap that, when flipped, connects the circuit.
Test the circuit and adjust tape placement if needed.
Decorate your card with drawings or messages.
This project is affordable and scalable, suitable for classrooms, after-school programs, or family activities.
The Future of STEM4All in Englewood and Beyond
The success of the interactive card activity in Englewood shows the potential for hands-on STEM learning to engage communities. STEM4All plans to continue expanding this program, bringing similar workshops to new locations.
By combining creativity with science, these activities help build confidence and curiosity in young learners. They also provide a foundation for more advanced STEM projects in the future.
Englewood’s experience demonstrates that learning can be fun, interactive, and illuminating—literally.



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